Wednesday, November 5, 2008

Update!

Hey everyone!

What can I say... I'm still animating, and will be doing the same for the next days in order to get this done. I'm having some trouble with the mouths I drew for the lip-synch, since all references show you happy talks. It was ok during the fighting scenes, because the fish get this sarcastic look because they are smiling while fighting, but once the story becomes more dramatic, you need to tone them down and have smile-less sad talks. Just so you have an idea of what I'm talking about...


A lil' disturbing, huh?


Time to keep animating. Bye!

J

Monday, November 3, 2008

Update

More more animating... I'm even closer to the sad part.

That's it for now. Less writing, more working!

J

Wednesday, October 29, 2008

More of the same!

More animating!

I've decided to keep the Maya backgrounds. It's an interesting mix plus I don't think I'll have the time left to draw them.

I'm about to get to the sad part of the story, but I'm still missing a few shots before that. I got all my dialogue sounds organized in the timeline the way they should be, plus I cut one line that didn't really mattered storywise.

That's it, back to animating!

-J

Monday, October 27, 2008

Production update as of Monday, October 27.

Hi, everyone.

This weekend wasn't as productive as I expected, since I ran into PC problems at home, and you know how tedious can be back-upping, formatting and re-installing everything back.

Still, I was able to record the lines I was missing, so I have my dialogues complete now. I've been working further on in the animation, but still a long way to go! So I'd better stop writing now and keep animating to get this done!

Bye,

-Jose

Wednesday, October 22, 2008

And production goes on...

I've been working on the animation, mostly blocking character positions in relation to the camera, and lip-synching. I've also been working on other details like the title screen for the animation.

In other notes, I fixed my guitar (it was making some distorted sounds), so after getting all action set, I'm good to record the music for the animation. The missing 2 lines from one of my voice-actors will hopefully be recorded by Saturday.

That's all for now. Got to go and move a lot of lips!

-J

Monday, October 20, 2008

Production Update

Hi.

I spent 2 days cutting and arranging audio clips out of 20 minutes I had to get the best ones for the animation. I also recorded the new line that was missing from one of the voice actors in order to make the animation shorter. We also had a little jam, to test out the song I was composing for the piece. Nothing too fancy, but should do for the length of Drama Bowl. No music was recorded though, since I'm waiting to have everything timed to make it fit more appropriately.

For the rest, I've been working on the mouth positions for both Dilly and Roy in 3 positions: front, side and 3/4-view. And I recreated the set in Maya...


Is the fish's owner a vampire? Who knows!

During the previous quarter, I was integrating Flash into Maya, a somewhat complicated procedure but with beautiful results, since you can get your flat 2-D characters to cast shadows into a 3-D environment. Behold! 2.5-D Animation! :)



I'm adding this clip, so you get an idea of the results... There's a problem with the shadows in it, but it's the only clip I'm carrying with me at the moment.

For "Drama Bowl", I think I'll just import the 3-D environments into Flash, then probably either do some rotoscoping with it, or leave them like that to contrast with the action. The Flash into Maya would be nice for it, but knowing we're just 10 classes away, not a chance of getting it done that way.

Today, I'm working on some mouth positions I'm missing.

See you,

-Jose

Wednesday, October 15, 2008

New Storyboard

Very, very similar to the one I previously posted, but this one is shorter and has an ending.



I have nothing else to say. I'm sick and I'm tired of coughing. Coughing is boring. It is just the body saying "Oh, my throat itches, but I can't scratch it, so I'll just spew some aggressive wind against it to "scratch it". I could also write about congestion, but you don't really want to know about that...

Anyway, here's a pic.